Hey winterdrake, first off big fan of The Breath of the NES its wildly entertaining even as bare bones as it is (its a shame you got shut down), second are you using GSM2? Also is there any way to IM you directly, I'm working on a project myself and was wondering if I could get your input and pick your brain.
Probably that you posted a trailer of something that anyone could have guessed was just a matter of time until the wrong guys caught wind... A trailer to something that smells like C&D material
Hello ramirovasquez91, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
Hello skadeus, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
Hello imranfarid, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
I would assume he meant throwing it and having it go in a sort of loop type of motion and come back to you as a real boomerang would, something that none of the top down zelda games captured
Have you thought of implementing boss-fights? Maybe at the end of every 'dungeon' there is a stronger type of enemy that drops a special item (iron sledgehammer, boomerang (<?!) and more)... I would also be happy with at least one final boss, that would give a feeling of conclusion I think
Although the game is very short, at least the demo is, I really enjoyed the mechanics! Especially the fire mechanic and the monster that drops a cool item were the things that fiscinated me! Can you implement more of the latter in v.2? Maybe this can be beneficial for possible boss-fights? Anyway keep it up and I am looking forward to upcoming versions
I found a bug in the game. When you light a tree with your burning sword and then open your inventory the tree remains red but stops burning. If you want to burn it you have to light it again.
HI, I've been really enjoying this game recently, and i have done a playthrough and i have done everything there is to do, broke all rocks, all trees,killed all enimies,ETC... and in doing so i found a glitch in the second dungeon, in the rock in the middle of the room were the bow is located. you can just walk through the bottom right rock.and your there to cheat the second dungeon with no problems.
So, I'm guessing that the references to "dungeons" aren't like the dungeon entrances in OG The Legend of Zelda, i.e. staircases revealed/found on the screen. Is it just referring to the different areas of the map?
so maybe i'm an idiot and I'm missing something blatantly obvious, but can you get past the area south of the desert where the tiles looks like it says "wip" or is that the extent of the demo as of right now? BTW Winterdrake AMAZING JOB! I've been having a blast playing through these areas, however I'd agree with whom ever said it but having some kind of check point/save option at a camp fire would be great. Also if possible, you should totally include some kind of perfect guard or deflecting/knock back/stagger effect to the shield... that would be awesome! Again amazing job dude! best fan game I've played in a while, can't wait for the final version!!
Love this! However, maybe add a system where you can save at fires? That way you have to store up flint to light fires. Then,after you save, the fires go out, so you have to use the flint wisely. If you do that, maybe make the flint a bit rarer? Just an idea!
Hitting the jumping spidery mobs doesn't totally stop their forward momentum, so they can jump at you then get hit by a sword but still fly into you...
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Im your biggest fan, can i help u to make this game i love to make games
i really appreciate the support!😁 If you want to help out with anything, let me know on Twitter! Thank you!!
Sorry but i have no twitter
Then make one, easy peacy
How to download or play this game of zelda
You cant download it anymore
What are you using as programming language
I'm programming the game in Game Maker Studio!
Hey winterdrake, first off big fan of The Breath of the NES its wildly entertaining even as bare bones as it is (its a shame you got shut down), second are you using GSM2? Also is there any way to IM you directly, I'm working on a project myself and was wondering if I could get your input and pick your brain.
im using GMS1 although I'm probably going to be forced to switch to GMS2 later in development. Contact me on Twitter if you'd like to chat!
ok, unfortunately I don't have a twitter but if you'd like I just set up this email t.wrecks922@gmail.com hit me up, thanks
Thanks for hosting this game winterdrake. I heard about Breath of the NES today. I guess im a little too late, but I hope it works out man.
How do you download plz help no idea how
"Nintendo has asked me to stop hosting the game. "
You can't get it anymore
You can't send us a link (MEGA, Mediafire or else) for download the game ? ( here my twitter : @xenobryne ) please give me the fan made :'
If I did, they could bring me to court😕
even on twitter ( DM ) ? After if you can't no problem, i will wait for a probably future official Zelda BotW 2D version
Anywhere my friend, the law applies there too.
You'll have more luck finding someone else who downloaded it in time to share it with you.
Too bad we're having this conversation, but it was a matter of time. Next time finish the game and drop it on torrent.
.......
any reason you posted the trailer and a bunch of periods?
Probably that you posted a trailer of something that anyone could have guessed was just a matter of time until the wrong guys caught wind... A trailer to something that smells like C&D material
how do i download the demo?
read the first sentence on the page; Nintendo shut the project down so you can't anymore
coool game just like the original
The legend of Zelda: The Breath of the Nes
Hello ramirovasquez91, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
yep, i was able to download it with out any problems
i upload it here, try to see if it works - https://ufile.io/4vty2
Hey! I'd be happy to compose music!!!!!
yeahhhh..... Its is Amazing!! iLOve you work... I recorded a quick video of your demo, it's really ....WWWOOOOWWW!!!!!!!!!!!!!
Hello skadeus, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
or the game could be call new light the starring light and the bad guy dark he took your sister dawn
Wow i like this idea
hey there should be like a horse or something to ride
May I suggest, Legend of Helga, starring Zinc.
I'll counter with Legend of Melba starring Mink. ;)
Magnificent! Really looking forward to see how this game shapes.
By the way, any chance to see ride able animals, swimming mechanics or hazardous climatic regions? It would truly be one of a kind then.
Hello imranfarid, i send you this comments, because you've download the Breath of the NES demo, and i wanted to know, if it was possible to get a download link from you ?
Sorry I can't support us, but the game looks amazing, I will be attentive.
Are you gonna add all the items, shrines, famous locations, armor, etc
Will you also add custom items that you made to make the game unique
Also, will you inclued all the physics such as rolling balls from the actual game
I was wondering if you made a boomerang with proper 'boomerang-physics'
i was going to add a boomerang in the next version. What do you mean by proper boomerang physics?
I would assume he meant throwing it and having it go in a sort of loop type of motion and come back to you as a real boomerang would, something that none of the top down zelda games captured
sounds more realistic, but it would also make it really annoying to aim
That is true, but it would also add another aspect of difficulty
Check out this video I found:
I do not own this video, game or other content: I just thought it was cool/funny and wanted to share it with you guys!Hey WinterDrake, I was wondering if you re you the only dev or do you work with a team?
I'm the main developer, though I'm going to be having people help out with the music and graphics :)
Have you thought of implementing boss-fights? Maybe at the end of every 'dungeon' there is a stronger type of enemy that drops a special item (iron sledgehammer, boomerang (<?!) and more)... I would also be happy with at least one final boss, that would give a feeling of conclusion I think
That would be pretty cool!
Although the game is very short, at least the demo is, I really enjoyed the mechanics! Especially the fire mechanic and the monster that drops a cool item were the things that fiscinated me! Can you implement more of the latter in v.2? Maybe this can be beneficial for possible boss-fights? Anyway keep it up and I am looking forward to upcoming versions
I found a bug in the game. When you light a tree with your burning sword and then open your inventory the tree remains red but stops burning. If you want to burn it you have to light it again.
I found the bug in version 1.3 of the game.
When will the next update be released?
Not sure yet! Follow me on twitter or here on itch.io to stay informed!
HI, I've been really enjoying this game recently, and i have done a playthrough and i have done everything there is to do, broke all rocks, all trees,killed all enimies,ETC... and in doing so i found a glitch in the second dungeon, in the rock in the middle of the room were the bow is located. you can just walk through the bottom right rock.and your there to cheat the second dungeon with no problems.
I recorded a quick video of your demo, it's really fun! can't wait to see how it progresses!
Can you port this to Android and IOS? I think that would be great.
Can you port this to Android and IOS? I think that would be great.
Does this work on Mac? And if it is not compatible, can I still play it using a program like Wine???
There isn't a mac version yet, although Wine might work!
Arrow keys or WASD to move, I for inventory, and spacebar to use items
So, I'm guessing that the references to "dungeons" aren't like the dungeon entrances in OG The Legend of Zelda, i.e. staircases revealed/found on the screen. Is it just referring to the different areas of the map?
In the current version, yes!
so maybe i'm an idiot and I'm missing something blatantly obvious, but can you get past the area south of the desert where the tiles looks like it says "wip" or is that the extent of the demo as of right now? BTW Winterdrake AMAZING JOB! I've been having a blast playing through these areas, however I'd agree with whom ever said it but having some kind of check point/save option at a camp fire would be great. Also if possible, you should totally include some kind of perfect guard or deflecting/knock back/stagger effect to the shield... that would be awesome! Again amazing job dude! best fan game I've played in a while, can't wait for the final version!!
So glad you like it!! and "WIP" stands for "Work In Progress" ;)
ohhh, duh.. that makes so much sense lol. well I'll be waiting ainxiously for the next update, while waiting for BOTW hard mode haha.
Are there any spoilers for botw? i havent gotten a chance to play botw yet and i want my expreince to be new fresh and awesome.
The extent of the spoilers:
Link eats apples instead of hearts. The end.
lol thanks
Love this! However, maybe add a system where you can save at fires? That way you have to store up flint to light fires. Then,after you save, the fires go out, so you have to use the flint wisely. If you do that, maybe make the flint a bit rarer? Just an idea!
that's a very cool idea, although what I was planning to do was have on- demand saving without restriction
Hitting the jumping spidery mobs doesn't totally stop their forward momentum, so they can jump at you then get hit by a sword but still fly into you...
Do you know when the next version is going to release?
it'll be a little while, I want to make sure there's lots of new content!
PUT ON MAC! Thank you!
Just use wine you can find a tutorial on how to use it somewhere
Looking forward to the Mac version!!